Lycanthrope
Townsfolk: “Each night*, choose an alive player. If good, they die & the Demon doesn’t kill tonight. One good player registers as evil.”
Townsfolk: “Each night*, choose an alive player. If good, they die & the Demon doesn’t kill tonight. One good player registers as evil.”
Minion: “You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon]”
Minion: “If the Demon dies by execution (ending the game), play for 1 more day. If a player is then executed, their team loses.”
Townsfolk: “Each night, you learn how many players’ abilities worked abnormally (since dawn) due to another character’s ability.”
0: “Each day, you may choose up to 3 sets of 2 players to swap seats. Players may not leave their seats to talk in private.”
Townsfolk: “If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead.”
Minion: “You start knowing a secret word. The 1st good player to say this word becomes evil that night.”
Townsfolk: “When a Minion dies by execution, all other players (except Travellers) are drunk until dusk tomorrow.”
Townsfolk: “Each night*, choose a player (not yourself): they are safe from the Demon tonight.”