Gardener
Fabled: “The Storyteller assigns 1 or more players’ characters.”
Townsfolk: “Each night, you learn which alignment the Storyteller believes is winning: good, evil, or neither.”
Minion: “If you publicly claim to be the Goblin when nominated & are executed that day, your team wins.”
Minion: “You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]”
Outsider: “You may only nominate once per game. When you do, if the nominee is not the Demon, they die.”
Outsider: “Each night, the 1st player to choose you with their ability is drunk until dusk. You become their alignment.”
Townsfolk: “Each day, you may make a public statement. Tonight, if it was true, a player dies.”
Townsfolk: “You start knowing a good player & their character. If the Demon kills them, you die too.”
0: “Each day, after the 1st vote has been tallied, you may choose a player that voted: they die.”
Minion: “Each night, choose 2 players: tomorrow, the 1st player is mad that the 2nd is evil, or one or both might die.”