Savant
Townsfolk: “Each day, you may visit the Storyteller to learn 2 things in private: 1 is true & 1 is false.”
Townsfolk: “Each day, you may visit the Storyteller to learn 2 things in private: 1 is true & 1 is false.”
Minion: “If there are 5 or more players alive & the Demon dies, you become the Demon. (Travellers don’t count.)”
Townsfolk: “Once per game, at night, choose 2 players (not yourself): you learn if they are the same alignment.”
Demon: “Each night*, choose 2 players: they die. A dead player you chose last night might be regurgitated.”
Townsfolk: “You start knowing if your closest evil player is clockwise or anti-clockwise. If equidistant, this info is arbitrary.”
Townsfolk: “Once per game, during the day, publicly choose a player: if they are the Demon, they die.”
Townsfolk: “Each night, choose an alive player: a chosen Demon swaps characters & alignments with you & is then poisoned.”